| News on Creativity and Innovation related
topics | |
 July 2009
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News
Our website has had a makeover, why
not take a look?
Creativity To Go is our new
FREE virtual Creativity and Innovation
clinic. Send your questions via our
website, email or twitter and we will reply as soon as
possible.
Workshop and programme details can be
downloaded from our downloads page.
My survey of the major barriers to
creativity within organisations has been given a facelift. It
is located on my Home Page.
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Dear Reader,
Welcome to the sixth edition of Innovation
Matters for 2009. In the UK we seem to be encountering
some warm weather at last. To go with the feel of summer you
might like to watch the video of 15
minutes, the recent single from The Yeah
You's which is set to be the record of the summer.
Please look to your left and see what the latest
news is. Don't forget that you can also revisit past editions
of Innovation Matters in our newsletter
archive including last month's popular
articles.
This month we have two articles. The first takes a
critical look at Outcome Driven Innovation
and the second lists a few common blocks to
creativity.
As is usual during the summer, Innovation Matters will be
disappearing whilst our readers are taking their holidays so
the next issue will be in September rather than August.
Happy reading and happy holidays, Derek Cheshire
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Outcome
Driven Innovation - problem or not?
Outcome Driven Innovation (ODI) clearly works for a
number of organisations (usually larger organisations) and not
for others. Why could this be? Personally I also have a number
of issues with the methodology but this is not an attempt to
pull ODI apart, rather to simply point out some issues and let
others make up their minds as to what is best for
them.
Innovation is, or should be, a hugely flexible
process that works within a comprehensive framework but which
is not overly specified. It may be further complicated by the
(necessary) requirement that all areas of a business (and
hence all of the people) become involved. If this does not
happen then all we have is a glorified R&D department.
The specification of ODI seems to me at first sight to
be very prescriptive but that is just an opinion. There is
however, a danger that any business embracing ODI which has
not fully bought into the philosophy of Innovation, could
still be governed by left brained groupthink and could embark
on a process of specifying and documenting everything. This
could result in a) no action at all and the incorrect
conclusion that Innovation does not work b) a rigid process
that is in fact more akin to something resulting from Business
Process Reengineering (BPR).
Another possible issue is
the fact that one of the initial steps if to formulate an
Innovation strategy when in fact the process will normally
help create the strategy. Also, capturing customer inputs and
looking at the broader marketplace will also help formulate
the Innovation strategy.
From the outside, ODI looks
like a tool driven methodology where you simply turn the
handle on the sausage machine and things pop out. This is not
Innovation, it is more like Taylor's scientific management.
And another claim is that it has been developed over time, not
a crime in itself but where is the (double loop) learning that
means the methodology itself can be updated and grow as needs
(and the market) change.
Finally, everything appears
Marketing driven which is why many of us embraced Innovation
in the first place. As they say, the devil is in the detail so
readers should research ODI and then draw their own
conclusions. After all, you should use the
methodology/framework that is right for you, not just use
something that is popular or recommended by a friend because
it uses the word
'Innovation'.
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Removing
blocks to Creativity
As if dealing with emotional and perceptual blocks isn't
enough, we also need to overcome our cultural conditioning.
Cultural blocks are created by attitudes in society and among
our peers which have the effect of inhibiting creative
thinking. Sometimes these cultural blocks are so much a part
of our upbringing that we're practically blind to
them. Here are some of the most common cultural
blocks: "We must be
logical about this"Why is this so? You might need
to specify your desired outcome but not the journey. Once in a
awhile you might like to ban logic altogether and see what
happens. Remember these three things:
- Logic can solve problems, but creativity often requires
a leap of the imagination
- Creative ideas often don't make any sense at first
- Just because an idea is illogical doesn't mean its
'bad'
Role stereotyping Our
inherently conservative culture sees to it that most of us
grow up with the idea that creativity is not possible without
advanced training, higher education, superior intelligence,
etc. This is simply nonsense. Also creativity is often seen as
the preserve of a particular function within a
business.
"Playing is
for kids" Being creative means being willing and
able to play with ideas, materials, and even your most basic
ideas about reality. Creative thinking is a form of mental
play. Relax your grown-up inhibitions and let your mind out to
play more often. Also, many of us already work with prototypes
which is simply a slightly restricted form of
play.
"Fantasy and
daydreams are useless distractions" Early in life,
we're taught that fantasy and daydreaming are unproductive and
even dangerous to our health. Creative thinking requires that
you be able to daydream and fantasize without feeling guilty
for doing so. Strive to recognize and get past your
conditioning. Those daydreams can also be useful as part of a
futures programme where we predict the future many years in
advance.
"Though shalt
try nothing new" This is the great unspoken
commandment that directs many of our thoughts and actions.
While change for its own sake is rarely creative, creativity
requires openness to challenging the status quo. Ideas such as
the wheel and space travel must have been as a result of
trying something new. Just think what you could
do!
"Creativity is too
abstract" Well yes and no. The techniques that we
use to help generate and explore ideas can be a little strange
but we can calibrate creative processes so we know how much
return we get for a particular amount of time and effort.
Those who like to plan and budget have no excuse for not
joining in.
"I don't
like to ask questions or criticise" In many cultures
it is not natural to openly question or comment on the ideas
of others or examine the status quo. This can prevent progress
so you can try and gently nudge people and show that
questioning is ok but also we can use techniques with the
'challenging' built in or which concentrate on building ideas.
There is no excuse not to embrace creative thinking.
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